#RequirementsThis was developed for blender 2.74, I haven’t tested it in earlier versions so it may cause issues.
#OverviewThis addon is used to export your scene from Blender to your game engine of choice.
A collection of blender and blender game engine resources. Basic prototype for BGE networking addon; Networking AddOn V2.5 - Multiplayer addon for BGE.
#Features
#InstallationWith Blender open and file downloaded, go to File > User Preferences > Add-ons > Install from File.
Select BlenderToGameEngine_Export.py and in the addon list, search for Blender to Game Engine Export and select the checkbox and Save User Settings.
#How to UseThe export panel is in Properties > Scene and it is called Game Engine Export.
With every object in the scene, make sure that;
##File DirectoryThis is where you name the directory of where the file will be saved. It will create the path if it doesn’t exist.
Place it in the back end files for your project and the engine will refresh the asset files (tested in Unity).
##File NameThis is the output file name for grouped and scene export.
##EngineSelect the engine you are exporting to.
Currently suppory unity, UDK and UE4 setup. If you have a different engine, please name it and state the scale of BU, up and forward axis in the comments.
##Exportthere are 3 options are Individual Assets, Group Assets and Scene Export
As you adjust the settings, they will be saved to the scene. They will be saved when you quit.
Password generator master password. When you make an edit and are ready to export. Click Engine Export and it will save all objects to the directory.